Guiding Questions for Engaged Learning Design

(Adapted from Learning with Technology, NCREL)

Engaged Learning Action

Guiding Questions

Unit of Practice Evidence
Learning Tasks:
  • The tasks are authentic
  • The tasks are challenging
  • The tasks are multidisciplinary
  • In what ways are learning tasks connected to the real world and relevant to students?
  • In what ways are learning tasks complex enough to require students' effort and time?
  • In what ways do learning tasks draw on several disciplines?
 
  1. Build Knowledge and Skills:
    • Student as explorer
    • Student as cognitive apprentice
  1. In what ways do learning tasks help students discover concepts through interacting with the world?
  2. In what ways do learning tasks encourage students to construct knowledge in deep and meaningful ways?
  3. In what ways do learning tasks enable students to observe and apply practitioners' thinking skills?
 

Engaged Learning Action

Guiding Questions Unit of Practice Evidence
  1. Learn Independently and With Others:
    • Teacher as facilitator
    • Teacher as guide
    • Teacher as co-learner and co-investigator
    • Student as teacher
  1. In what ways do learning tasks demonstrate the value of diversity and multiple perspectives?
  2. In what ways do learning tasks support the role of the teacher as a guide to students who are solving problems, engaging in authentic tasks, and sharing knowledge?
  3. In what ways do learning tasks support the teacher as co-learning and co-investigator?
  4. In what ways do learning tasks help students teach each other?
 
  1. Demonstrate Knowledge, Ability, and Creativity
    • Performance-based assessment
    • Seamless, ongoing assessment
    • Student as producer
  1. In what ways do learning tasks encourage students to create assessment criteria and tools?
  2. In what ways do learning tasks require students to develop presentations and other performances that demonstrate what they know and can do?
  3. In what ways do learning tasks enable students to create useful products for themselves or others?
 
  1. Manage Learning
    • Student as self-director and manager
    • Performance-based assessment
    • Generative assessment
In what ways do the tasks encourage students to be responsible for their own learning?

In what ways do the tasks enable students to make decisions about their learning?

 

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